Students who are currently enrolled in an undergraduate or graduate degree related to STEM disciplines (engineering, computer science, electronics, mathematics), as well as education, business, or marketing.
A TEAM COMPETITION
Entries can be made as a team or individually (will be assigned to a team later). Only 15 teams can enter the competition.
Accessible to participants from anywhere.
We will have top-level mentors who are experts in innovation and STEM education.
03 — CHALLENGE
Create a digital solution to promote environmental awareness through gamification.
Criteria for evaluation of the proposals:
Resolution of the challenge
Creative and design
Innovation and originality
04 — PRIZES
€5.000 in prizes for the 3 best projects
The three best projects will be awarded for their creativity and talent.